syndicated news
Latest News - TeamXbox
- Xbox Live Arcade Wednesdays MLB Stickball 6 Oct 2008
MLB Stickball is an exciting, fastpaced, multiplayer game that puts gamers against each other to see whose team can win a classic game of stickball. - Jason Graves Scores Dead Space at Skywalker Sound 6 Oct 2008
Electronic Arts announced today the intensely atmospheric orchestral score for EAs new scifi survival horror game Dead Space. - Tomb Raider Underworld to Get Downloadable Chapters 6 Oct 2008
Containing up to six hours of new gameplay and content for Tomb Raider Underworld, the chapters will be available exclusively on Xbox Live Marketplace for the Xbox 360.
1UP Xbox 360 News RSS feed
- Swing Away in MLB Stickball on XBLA This Wednesday 6 Oct 2008
Both the Chicago Cubs and Milwaukee Brewers have already been knocked out of the 2008 MLB playoffs, and the season is nearing its end. But gamers needn't worry as there's more MLB action to be had this year -- albeit in a slightly different form than they're probably used to. MLB Stickball releases this week for 800 Microsoft points ($10), and as the name implies, it isn't exactly your traditional baseball game in downloadable form.We don't know a ton about the game, but it is 2K Sports' first release on XBLA. You can buy and collect Topps MLB cards that will unlock their corresponding players for use in the game. Environmental objects like fire hydrants and windows can be hit when you swing, each having a different effect like being an instant out -- which makes this sound closer to a Mario baseball title than MLB 2K8. You can listen to the Sports Anomaly guys talk about the game's announcement right here or check out the game for yourself this Wednesday.
- Eidos Announces Exclusive 360 DLC for Tomb Raider: Underworld 6 Oct 2008
Lara Croft will soon be embarking on her eighth major adventure when Tomb Raider: Underworld releases in November, but for Xbox 360 owners at least, the game won't necessarily end when the credits roll. Eidos has announced that they'll release two DLC packs exclusive for the 360 version, which all add new areas and even a new playable character, for a total of six additional hours of gameplay.The first "chapter," titled Beneath the Ashes, will release this Christmas, and will add a new area to explore with new enemies to battle against. The second chapter, titled Lara's Shadow, is even more intriguing -- it'll release in early 2009, and add "a new kind of playable character" that will create a "unique Tomb Raider experience."
"We are constantly looking at ways to extend our franchises, whilst developing a deeper relationship with our players," said Sean Vesce, general manager for developer Crystal Dynamics. "The retail release of any videogame is just the start of the player experience; from there it all depends where you want to take the player in terms of ideas and innovation. With these additional chapters and the online reach of Xbox LIVE, we are able to deliver exclusive content to millions of gamers worldwide."
- DragonForce No Longer Want Your Guitar Hero Questions 6 Oct 2008
You may have achieved immortality by getting 100% on "Through the Fire and Flames" in Guitar Hero III, Chris Chike, but that doesn't mean the authors of the fan-favorite and blisteringly difficult song want to keep hearing about it. In an interview with Metal Injection (embedded above), DragonForce guitarist and co-founding member Sam Totman made it explicitly clear they don't want any more Guitar Hero questions."Yup, definitely. Don't ask if I can play my own song in Guitar Hero, because I've answered that question about five times a day," Totman said when asked if he was sick of Guitar Hero-related inquiries. But that didn't stop the band member from also crediting the game with giving his British group more popularity in the U.S. "It's made more people like us... it's definitely helped a lot, yeah," Totman said. They've even had fans ask them to sign Guitar Hero controllers: "Sometimes, you know... I don't think they can be bothered to bring them to a gig, but we've signed our fair share of those."
And in another somewhat interesting (and unexpected) videogame connection, Totman also mentioned that the artist who designed the cover art for their latest album, Ultra Beatdown, also did the covers for "that Metroid for Nintendo. Andrew something... I can't remember." We're assuming Totman was referring to Andrew Jones, who worked as a concept artist with Retro Studios on the Metroid Prime games. It's always nice to see power metal and gaming come together, isn't it?
Kotaku
- Weekend Note: WiiPez [Weekend Note] 6 Oct 2008
To: Luke From: Owen Hope you landed safely. Then again, if you didn't, I probably wouldn't be writing this, so much for small talk, hrm? Reader pepsidewd from Montreal sent that in (full size on... - The Week in Games: Ballin' Outta Control [New Releases] 6 Oct 2008
If you wanted to, you could by 11 versions of three different NBA games on Tuesday. Of course, if you wanted to, you could also buy Imagine Fashion Designer New York and Imagine Babysitters on the... - Sarah Palin, in Video Games [I'm Owen Good And I Approve This Fuckin' Message] 6 Oct 2008
All you guys told me STFU this morning and post about video games, not politics. Well, suck it. Pwn or Die has a half-dozen shoops of everyone's favorite fappable vice presidential candidate, and I...
Xbox 360 Fanboy
- Gears 2 multiplayer footage leaked online 6 Oct 2008
Filed under: News, Gears of War 2
Over the weekend, someone who attended the E for All Expo ninja-snuck off-screen video of gameplay footage from Gears 2's Horde mode. The video, embedded above for your convenience, shows off roughly one minute of multiplayer footage complete with meat shields, Torque Bowing, and the occasional cameo of a blurry head covering the screen. Watch and, if you enjoyed the footage, check the break for an additional few minutes of leaked Gears 2 multiplayer mayhem video complete with "commentary."
[Via Thoughts of a Random Gamer]Continue reading Gears 2 multiplayer footage leaked online
Read | Permalink | Email this | Comments
- Rock Band 2 bug erases your band without mercy 6 Oct 2008
Filed under: News, Rock Band 2

The Rock Band 2 forums have been buzzing in anger for the past few weeks in regards to a game bug that erases your entire band.
Briefly, the bug seems to be affecting 360 copies of Rock Band 2 where the primary band member has a Live enabled account and another band member is rockin' out without any Live membership. Then, for no reason and usually further into the game, the bug glitches and deletes your entire band and all of its progress. Major, major bummer. Harmonix hasn't acknowledged or addressed the problem yet, so we have no clue when or if a patch will be released. For the time being, we recommend playing Band World Tour with all Live enabled or all non Live enabled accounts. Please, rock out carefully.
[Via Kotaku]Read | Permalink | Email this | Comments
- Achievement hunter takes on Dead Space 6 Oct 2008
Filed under: News, Dead Space
Rooster Teeth's site all about achievements and the joy (or pain) they cause, Achievement Hunter just posted a new Dead Space video showing how you can earn both the "Marksman" and "Tool Time" achievements. The video walk-through (embedded above) demos how you can easily decapitate evil, blow off limbs, squish heads and earn yourself 15 Gamerscore in the process. Watch the vid and be sure to stay clear of those auto closing doors. They're equally deadly as the ones they install at Walmart stores.Read | Permalink | Email this | Comments
recent episodes of dropshock radio
DROPSHOCK COMMUNITY EPISODE FOURTEEN
September 2nd, 2008DROPSHOCK COMMUNITY EPISODE THIRTEEN
August 10th, 2008DROPSHOCK COMMUNITY EPISODE TWELVE
April 3rd, 2008DROPSHOCK COMMUNITY EPISODE ELEVEN
March 24th, 2008DROPSHOCK COMMUNITY EPISODE TEN
March 7th, 2008DROPSHOCK COMMUNITY EPISODE 9
February 29th, 2008DROPSHOCK COMMUNITY EPISODE 8
February 25th, 2008DROPSHOCK COMMUNITY EPISODE SEVEN
January 29th, 2008DROPSHOCK COMMUNITY EPISODE X
January 27th, 2008DROPSHOCK COMMUNITY EDITION FIVE
January 21st, 2008COMMUNITY EDITION EPISODE FOUR
November 15th, 2007COMMUNITY EDITION EPISODE THREE
November 2nd, 2007COMMUNITY EDITION EPISODE TWO
October 21st, 2007COMMUNITY EDITION EPISODE ONE
October 13th, 2007EPISODE FORTY: ENDGAME
September 26th, 2007EPISODE THIRTY NINE IS LISTLESS
August 27th, 2007EPISODE THIRTY EIGHT IS LIVING IN CLIP
July 23rd, 2007EPISODE THIRTY SEVEN IS ADDICTED
June 24th, 2007EPISODE THIRTY SIX IS X RATED
June 10th, 2007EPISODE THIRTY FIVE IS SMOKING TOO MUCH
May 31st, 2007EPISODE THIRTY FOUR KNOWS JACK
May 12th, 20071 Hour 21 minutes. 38MB.

News you can’t use, upcoming games for the 360, some discussion on what Microsft is doing right and getting wrong; Pricklist, WWDSD and some bashing of a video game internet show.
Sam rides again as cohost alongside Neurothustra, while they discusst the latest topics within the world of Xbox gaming.
EPISODE THIRTY THREE IS NAKED AT THE DOOR
April 8th, 20072 hours. 56MB.

Sam steps in to guest host with Neurothustra. News on the gaming front, including the new Clancy game and the Spring Dashboard update. An improved What Would DropShock Do? Plus an expose on the people behind all these “surveys” that assert the harmful nature of video games on the youth of today. Plus, Strats and the Pricklist.
EPISODE THIRTY TWO IS TAKING MEDS
March 26th, 2007EPISODE THIRTY ONE EATS ALL THE CHICKEN
February 19th, 20071.5 hours, 40MB
Romulocks guest co-hosts along with suicide X and Neurothustra to discuss Xbox colors, why you should never strike up a conversation with black folks about chicken, the benefits of cover fire in Gears of War and the longest ‘What Would DropShock Do’ segment in the history of the show.
EPISODE THIRTY IS IN THE BAG
January 31st, 200791 minutes, 42MB
Illness has kept us from broadcasting but we’re back! Opening with a lot of news, mostly regarding Gears of War and future DLC, plus some discussion about Bungie’s own introspective on Halo 2 - what it was and what it wasn’t. A review of “Lost Planet” and strats on the Gears Of War Torque Bow, as well as Host Advantage. Questions answered and Pricks revealed in What Would DropShock Do and the Pricklist, respectively. Plus, a little on the Zune, DRM and the Crackdown demo.
EPISODE TWENTY NINE DELIVERS COAL TO THE MUSLIMS
December 24th, 2006EPISODE TWENTY EIGHT IS OFFICIAL
December 11th, 200670 minutes 32MB
News on the 10 million 360s target, and Epic promises a pre-yuletide patch. What would DropShock Do? and the addition of a new game reviews segment. The Pricklist revelation of Pricks on Gears. So much good stuff we can’t even begin to summarize (or I just don’t fucking feel like it!)
EPISODE TWENTY SEVEN IS A SERIES OF TUBES
November 13th, 2006EPISODE TWENTY SIX EMERGES
November 5th, 200694 minutes, 44MB. A lot of excitement over the imminent release of Gears of War. Much more talk about the pre-order of Halo 3 in addition to new weapons, maps and vehicles. Plus, No wireless air-guitar for Guitar Hero II on the 360, Benefits of an Xbox Live Gold subscription over a Silver one (and why it’s deserved) and The Buger King wants to lodge a burger in your face. Pricklist and oodles more…
EPISODE TWENTY FIVE EATS THE VEGAN
October 24th, 20062 hours of madcap mayhem. The Halo 2 honeymoon is over as next-gen jitters get us antsy for Gears of War. We discuss our visit to EB Games for the After Hours event to promote Gears, and how eBay is the new black market for scumbag clerks who withold swag to turn a profit online. Plus, Lumines a la carte causes confusion as angry gamers fork up marketplace points and wonder “Where the fuck is my Madonna video?”
EPISODE TWENTY FOUR IS A YEAR IN THE MAKING
October 1st, 2006EPISODE TWENTY THREE OBSERVES THE HELMET
September 10th, 2006DropShock Episode 23 discusses (finally) some interesting Halo news on the book and new armor. Plus, the introduction of a new segment called “What Would DropShock Do” where the cast answers listener submitted questions about anything ranging from the game-related to the personal. And of course, The PrickList

















